Gamification instance of volleyball teaching-learning in school Physical Education
Keywords:
pedagogy, schoolAbstract
This research provides a gamification intervention proposal for the development of motor skills during the teaching-learning of volleyball in school Physical Education; constitutes a starting point for understanding the didactic-methodological process of learning volleyball during classes in school physical education. Therefore, the integration of motor skills, physical abilities and the educational work of sport is established. Through which the use of strategies, dynamics and mechanics of gamification is promoted, to assume the new challenges and exchanges of roles that volleyball establishes in its different positions. For this, the search engines were selected: Scielo, Scopus, Google School, Redalcyc, Dialnet, with a conception of intervention in the educational transformation of teaching styles in an experimental way. Result: it was found that gamification is a tool that not only serves to increase knowledge, self-esteem and attention, but also to motivate and improve motor skills, the development of physical abilities and interpersonal relationships during work. as a team, as well as the active participation of the students through the resolution of volleyball content problems. Conclusions: It is specified that gamification in physical education plays a fundamental role in the pedagogical work of the teacher, being a determining tool for the quality of cognitive processes, development of creative thinking that favors educational training in students during class.
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International Academic Journal of Physical Education, is licensed under the Creative Commons Attribution 4.0 International License (CC BY-NC-ND), which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source is credited.
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